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Questions posted to the
Movie Masher Forums on SourceForge are often answered relatively quickly and Bug Reports
and
Feature Requests
are processed there too in their tracking system.
In addition to these free community resources,
support is also available on an hourly basis directly from the creator of Movie Masher,
Doug Anarino.
This one-on-one help is offered at every stage in the integration process, from
simple graphical changes to lower level script customization and network design.
Support can come in the form of consultations with your development team members, or execution of the deployment tasks themselves if your environment is familiar.
Often support is needed to integrate unique skin graphics, since some elements require the scale9 feature. It's also common to need help developing custom SWF modules that manifest custom interface controls and dynamic visuals like effects, transitions and themes since these all require ActionScript programming and an understanding of the architecture. A lot of folks need assistance as well getting up to speed with Amazon's services when integrating the Transcoder AMI into their application design.
The same reasonable rate is applied to all support services.
To get started, please send an email
briefly explaining the goals of your project and what stage it's at, providing attachments or links to
any relevant mockups, prototypes or specifications.
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Ownership of each discreet software component that comprises or is used by Movie Masher is held by the owner of its Copyright. Those parts of the system Copyright Douglas Anarino are owned by Movie Masher, Inc. (a Vermont Benefit Corporation), while all other parts are owned by different entities and made available through open source licenses of one kind or another. Specific Copyright and License details are available within the source code of each component, included in the distribution.
Of the components owned by Movie Masher, the vast majority are made available through the Mozilla Public License 2.0 at no charge. Exceptions all reside on the Transcoder AMI which is a paid product, but much can be done without reliance on it and its underlying components like FFmpeg and Ecasound are all available in source form from the editor's about screen.
Custom components (controls, effects, transitions, etc.) you create to work within Movie Masher's modular architecture
do not have to be released under an open source license, but most folks opt to do so anyway. The current code base
is the product of many companies and individuals who have elected to contribute their improvements back into
the project. The main benefit for them is elimination of ongoing maintenance costs - their features persist and are extended
as the whole system evolves.
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At the moment, no. But the architecture has been designed with this eventuality in mind, and several content
management systems and networks are being reviewed. Please send an email describing which tools
you're using and how video editing functionality might be provided within them.
One project that is underway is the Movie Masher Facebook application. It isn't feature complete at the moment, but is functional.
The applets and
additional media are placed on a scalable host like Amazon's
Simple Storage Service for scaleability.
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Yes, as long as video transcoding functionality
is not required or being provided in a similar way as the Transcoder AMI does (through a REST or SQS interface). The software on the AMI is also available under its own license terms. Please send an email if interested.
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Any proposal will be considered, but in no instance shall any contract be signed that limits in any way the right of everyone to deploy Movie Masher in any context and with any set of features or extensions. To limit people in this way requires a patent rather than a business relationship with Movie Masher, Inc.
Agreements more likely to be accepted center around a simple trade of some percentage of total consulting time in exchange for some share in your venture. The idea has to be unique, a solid team in place, and a realistic business plan that requires a minimum of venture capital. The agreement itself must fit legibly on a single printed page and be comprehensible to a child.
In a very few special cases, consulting time is steeply discounted or undertaken pro bono for projects lacking a profit motive. The idea has to offer a quantifiable benefit to society beyond the creation of jobs, a solid team in place, and a realistic financial plan the requires a minimum of charitable contributions. The agreement contains reporting requirements and documents generated are included in Movie Masher's annual Benefit Report, under Vermont State Law governing Benefit Corporations.
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Much can be gleened from reading the Documentation. There is also lower level, auto generated
documentation of the ActionScript code itself, available as part of the Movie Masher SDK. Additionally, each example deployment has a README file with information specific to deploying it and each script file contains helpful commentary.
A look through the Movie Masher Forums on SourceForge
may also turn up an answer to your technical question - if not, just post it there.
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