 |
 |
Tag: panel |
Required: yes Multiple Instances: yes Parent Tags: panels Child Tags: bar Tag Attributes: angle, border, bordercolor, color, curve, grad, height, padding, shadow, shadowblur, shadowcolor, shadowstrength, width, x, y, z
|
The panel tag describes an arrangement of controls, grouped into
bars. There may be more than one panel in an interface, and the arrangement of
controls within them is basically arbitrary. For instance, a play/pause button can appear
as part of the player's panel or the timeline's panel or both.
Each panel is positioned at the coordinates specified by its x
and y attributes, relative to the top left of the applet viewing area.
The dimensions of each panel are controlled by the width
and height attributes. Negative values can be used for any or all
of these attributes to facilitate a 'liquid' design (one that stretches to fit the
available space).
Panels can also be layered on top of one another. The default stacking order is based on
the relative position of the corresponding tags within the configuration, with those
encountered first appearing below subsequent ones. This can be overriden by specifying the
z attribute.
Learn more in Graphical Layout.
|
|
|
|
 |
|
|
 |